Powerpoint: https://drive.google.com/file/d/1g12aZQswE3U9NyRquwGG6HksIp0hMRwj/view?usp=sharing
Speech:
Hi, we are the group creating the Exman game. Exman is a game about food service industry and the goal is to teach the player about company management. Game is aimed at training institutions. The main point of the game is that you are a manager that manages company and your goal is to make decisions that help the company to do better. Game teaches the player about resource management and how to solve different problems in working life. Dialogs and decisions made in them are the main focus of the game. In training institutions it's hard to practice problematic situations and our aim is to solve this problem. Game is gonna be realistic but is also gonna inform player about the mistakes so the player can learn from them. The game is currently focused to food service industry but in the future the concept could be expanded to other industries.
Thursday, 16 November 2017
Tuesday, 14 November 2017
ExMan3D - Summary
ExMan is a business simulation game, which aims at teaching the fundamental management principles to entrepreneurs or learners of management. The game is currently developed as a food service management simulator, but in general, is designed to be context-free from the beginning to be able to expand the game into other areas of studies. The game is designed to be single-player, which will include interactive AI agents in a combination of 3D and 2D game mechanics.
Key Features
General Features
- 3D game world
- Serious Game tied to the coursework done in the Nutrition course
- Recorded Dialogue to give a more authentic feel
- Contextual experience for players with some background in the food services industry
Gameplay
- Isometric game view to allow player to see not only their character, but also how it interacts with the world.
- Mouse control to allow users to interact with the game with minimal movement (for use in classroom situation).
- Movement through the game world, with Dialogue based interactions to track knowledge gained from course.
Locations
- Office: when notifications are triggered, the desk is where the player needs to travel to in order to loop at their laptop or answer the phone for example. This is the “start” section for whatever the event is that is in progress.
- Front door: Exiting the front door will allow the player to exit for the day and move the in game clock a day forward.
Concept of the game world and UI elements
Game Characters
3D models of some of the characters
Sunday, 12 November 2017
Introduction Sanna Kulesova
Hello, my name is Sanna and I'm 23 years old. I study at Turku University of Applied Sciences Game technology third year. I'm a graphic designer and have some experience in 3D modeling using Blender. I hope while working on this project I will learn more about 3D modeling and maybe also on 3D animation as that is a whole new thing for me.
Saturday, 11 November 2017
Intro
Hello, I am Gaurav Bikram Thapa, a 20 years old student studying in Turku University of Applied Sciences. I am into networking. I have basic knowledge of C++ and Java. Also i have in depth understanding of CCNA routing and switching. Right now i am working on a project to build a website for a company. I chose this project this year to learn about 3D modeling. Since i have always been interested in arts and animation, i wanted to learn more about 3D animation and modeling. I hope by the end of this course i will learn more about 3D modeling.
Introduction - Jussi Inkeroinen
Hey, I'm Jussi, a 22 year old student at TUAS. I have strong programming skills, front-end and back-end, with experience in working with various frameworks and tools. I can also do some UI design. I'm interested in both game development and app development. I like to do self-study on these topics, and I sometimes do my own projects outside of school studies. I have some experience developing apps for various operating systems and devices. I also experimented with 3D modeling and Unity 3D before. My weakness is that I sometimes lack confidence. My strength is that I'm very active in projects, if I am confident and interested in it. I'm looking forward to learn more about teamwork in game development and I hope I'll end up being useful for the team!
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