Friday, 1 December 2017

1.12 Researching file management techniques

Our project is done with Unity and previous programmers have made lot of decisions that make it harder to manage Unity files. Entire project is in single Unity scene and we had to find a way to manage the scene easily. We are using Git for version control but the problem is that Unity files are binary and don't work well with git so merging scenes is not working very well. After research and testing different solutions we decided to split scene to different prefabs that can be edited without changing the scene. We also will have merging session on Tuesdays where we merge all the files that require merging.

We also showed our progress to tutor but unfortunately most of the group was not present so we were not able to show all the changes.

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